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December 6, 2011

Skyward Sword brings meaningful combat to the Zelda series


If you think back on the 25 years we've been playing The Legend of Zelda series, something has always been constant. No, I'm not talking about the franchise’s much-criticized formula and its refusal to change. I'm talking about combat. Until The Legend of Zelda: Skyward Sword came about, the series' battle mechanics have been on the bland side, amounting to nothing more than waiting for a chance to pound on the attack button. Nintendo's latest entry in its long-running saga fixes that by making you a part of the action -- literally.



The key lies in Skyward Sword’s one-to-one motion controls. You're given full command of Link's sword and are able to dictate every movement. At first, it seems like a recipe for disaster, considering the Wii's shaky track record with anything demanding even a modicum of precision. But it works here. Splendidly.

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